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The latest version of Unreal Engine 4, version 4.27, brings “production-ready” support for OpenXR. The change comes just in time for Oculus developers, as the company recently announced it’s fully moving open to the OpenXR standard for VR development going forward. You may recall news back in May that the early access version of Unreal […] The post Unreal Engine Gets OpenXR Improvements Just in Time for Oculus Development Shift appeared first on Road to VR.